Okay, it might be it
Match 'Em All » Devlog
TODO list
- Each game, you battle enemies, doing so you earn coins
- One move allows as many swaps as the time limit allows
- A match3 inflicts damage to the enemy
- Each piece type inflicts a specific number of damage
- Heart piece regenerates life
- You can upgrade a piece type damage in the Upgrades tab with coins
- After a certain number of turn, enemy inflicts an amount of damage
- Number of turn and enemy’s amount of damage are bound to game level
- Each 10 level passed is a checkpoint (TODO)
- Each piece type/color/biome has a weakness and a strength against two types (TODO)
Okay, I may be fed up with this project. Not all features are implemented, I already added music, sfx, minimal animations on sprites. It’s kindda playable, but it might be not very fun. It has the potential to grow into the gacha I was firstly thinking of. Above all, it has the potential to look better, and more appealing, and to be less buggy, and more reliable. I’m honestly proud enough about publishing this game as my first to be released. It’s not my Mona Lisa, was never meant to be. But the code is somehow clean, even though it can be cleaner, it gives me plenty to rethink, refactor, and optimize, and it might not be a purge to do so. I am happy.
Files
MATCH EM ALL Play in browser
Feb 23, 2025
Get Match 'Em All
Match 'Em All
You like to match3 ? You'll like to match them all.
Status | Released |
Author | dudi0 |
Genre | Puzzle |
Tags | 1-bit, candy-crush-like, Casual, Indie, match3, Minimalist, Singleplayer |
More posts
- Slowly but surelyFeb 19, 2025
- Where am I ?Feb 14, 2025
Leave a comment
Log in with itch.io to leave a comment.